function get_target_obj() -- Alundaio: returns target game_object at cursor
    function get_target_dist() -- Alundaio: returns distance of target at cursor 
    function get_target_element() -- Alundaio: return number (bone id)
    function get_env_rads() -- returns a float, HUD sensor value
    function add_points_str(string, string, string)
    function get_points(string)
    function add_points(string, string, number, number)
    property bleeding
    property health
    property morale
    property power
    property psy_health
    property radiation
    function get_actor_max_weight()
    function set_actor_max_weight(number)
    function get_actor_max_walk_weight()
    function set_actor_max_walk_weight(number)
    function get_actor_jump_speed()
    function set_actor_jump_speed(number)
    function get_actor_sprint_koef()
    function set_actor_sprint_koef(number)
    function get_actor_run_coef()
    function set_actor_run_coef(number)
    function get_actor_runback_coef()
    function set_actor_runback_coef(number)
    function change_bleeding(number)
    function change_health(number)
    function change_morale(number)
    function change_power(number)
    function change_psy_health(number)
    function change_radiation(number)
    function get_total_weight()